Gearbox was acquired by Embracer Group in February 2021. The number people working on the game is about 40. Some key personnel from the original development studio Relic (now working for Blackbird Interactive) are among the teams developing the game, namely design director Rob Cunningham, score creator Paul Ruskay, and Homeworld Cataclysm's writer Martin Cirulis. Along with this campaign the team allows contributors to take part in exclusive surveys, in order to determine which elements of the original trilogy were most appreciated and hence guide future development. The development of the game started around 2017 and, despite being already full funded by Gearbox, Blackbird Interactive launched a successful mixed crowdfunding/investment campaign on Fig in late 2019 which went on to generate the highest donation average in the platform's history. The Remastered Collection's positive critical reviews and as well as the Deserts of Kharak's sales performance were enough to convince publisher Gearbox and the affiliated development studio Blackbird Interactive to follow up with the creation of a new game, in direct continuity with the original saga. The announcement of Homeworld 3 follows the release of the Homeworld Remastered Collection, as well as the prequel Homeworld: Deserts of Kharak. The franchise was dormant until 2013 when its rights were bought from THQ by Gearbox Software. Following THQ's purchase of intellectual property rights to the franchise, further developments were halted after the release of Homeworld 2 in 2003. One-hundred years after the disappearance of Karan, the fate of the galaxy is now in the hand of Imogen S'jet, her successor, who has dispatched a fleet in the hope of understanding and defeating the Anomaly. After a successful victory over the Vaygr, Karan S’Jet was able to open the ancient hyperspace gate network across the galaxy, unveiling the "Age of S'jet", an era of galactic trading and development, but this golden age seems to have reached the end: while she was opening gates at the edge of the galaxy, Karan disappeared and a mysterious scourge known as "The Anomaly" has started to spread across the galaxy, darkening entire star systems and threatening the existence of all sentient beings. Homeworld 3 is set after the events of the previous two games. The game will launch with a new co-op mode that "will fuse Homeworld’s RTS gameplay with a roguelike structure" Setting One of new major gameplay features is huge megaliths and trenches massive space structures that will add coverage strategies for small spacecraft. As with the other games in the franchise, combat gameplay is built around an effective 3D ballistics system. According to the developers, following the responses to partner surveys, the game boasts an extensive campaign mode, giving solo gameplay an important role. Homeworld 3 is a 3D real-time strategy game set in space. The game is scheduled to be released in the first half of 2023. If you’re not into it, no worries.Homeworld 3 is an upcoming real-time strategy video game being developed by Blackbird Interactive and published by Gearbox Software. Of course, because it’s Fig, there’s the unique opportunity to invest in Homeworld 3’s success. It’s a unique experience that only Fig can offer and we’re excited for the most open development process in both Blackbird’s and Gearbox’s history. We’ll share the data we’ve received from you throughout the game’s development and show how its influenced the scope and priorities of Homeworld 3. This is your chance to tell us what you expect of Homeworld 3, including its features, priorities, and even what the collector’s edition will include. When you come aboard, you’ll not only get the insider access you expect as a supporter. That means you can snag a backstage pass to impact the game’s development and prove that the fanbase still craves Homeworld 3. We’re incredibly early on in this project–only a few months into pre-production. With Homeworld’s incredibly patient and thoughtful community, we’ve got exactly that opportunity. We’ve been craving the right opportunity to dive deep with a community in a way only crowdfunding offers. “So why Fig? First, we’re partners, and we believe in the platform’s ability to bring devs and players closer together. Gearbox explains a little more why they have taken to the Fig crowdfunding service to raise the required funds to develop the latest Homeworld real-time strategy space game expected to launch during Q4 2022. For those of you unfamiliar with previous Homeworld titles first launched back in 1999, the franchise offers a real-time strategy game set in space and was originally developed by Relic Entertainment and published by Sierra Studios. Gearbox has taken to the Fig crowdfunding service to raise the required funds needed to take the third game in the Homeworld series into production.
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